Quake 2 on n800 =)
Well, it was just a matter of time to for this to happen so :
And that really shows something : we had compiled quake2 for the 770 2 years ago, and quake 2 was like impossible, Quake one ran at 0.5 frames per second.
If this video is really true, you can imagine the power of the new device compared to the old one. Sad thing : we still have the nasty Vsync problem :p. Hey Daniel stone, pleaaaaaase solve this one for the sdl lovers = /
and I’m pretty glad that the interest in the platform is growing and people are tinkering with it more and more =)
Maybe now it’s time to adapt my crap stylus-ui from doom to quake 2?
Permanent Link » · Written on: 02-07-07 · 10 Comments »
Nokia had an oportunity with the N800 to add a button for the right hand so we could play games. So sad they didn’t do it!
February 7th, 2007 at 6:31 amWow!
February 7th, 2007 at 9:09 amMan… I just cannot wait to get my device! Oh boy…
Why dont you guys go the “Canola way”?
;-)
I know…requires some tricky design of the UI (as the display get the medium point of simultaneous taps)
but it would be very nice
February 8th, 2007 at 9:57 amwhere this comes from ?
February 9th, 2007 at 8:20 amThis video looks false to me, the perspective in
February 14th, 2007 at 6:00 amthe game is not coherent with the inclination of
the tablet in the “photo”.
IMHO, they took a picture of an n800, a video of
a Q2 game, and edited the video superinposing the
picture as a frame… you get the idea.
I believe that it is more than plausible. I am playing at more than decent frame rates both FreeDOOM and Quake 1 on my Motorola E680i. It has an Intel XScale CPU running at a little under 300MHz and 64 MBytes of RAM (less if you consider the ram disk). I can’t really see why a game that ran without a problem on a really slow 266 MHz Covington Celeron (the one without the L2 cache) with 32 MBytes of RAM using SVGAlib, at 800×600, shouldn’t run on a faster 330MHz new generation ARM CPU with 128 MBytes of RAM. I believe that it is only a matter of optimizing the software for the architecture. A simple port is not enough to get decent frame-rates, if you actually start optimizing the software, you can get-it to be playable. I am not making dreams of Quake3, although with the quality settings at minimum, it can be played if it’s ported, on the n800 without a problem, again considering the hardware specs. While many complain about the lack of juice of the n800 and n770, it is only a lack of optimization.
While I am sure that it could be a faked movie, I personally think that it isn’t, and I am looking forward to the release.
Cheers,
February 18th, 2007 at 3:04 pmRazvan
I agree, the perspective is wrong, plus although the image is blurred, the particle effects definitely look round and since the N800 lacks hardware 3D, they should be square.
For those who think it’s real, the video shows the default demo played by quake 2 when it is started. If you look at the walls when the player is looking straight ahead, they are vertical (parallel with the edges of the video), yet the edges of the N800’s screen are pointed away from the camera, so the image on the screen should be distorted accordingly. It is not.
It’s a pretty good fake, with the light reflection on the screen and all, although a better one could have been made simply by playing a video of Quake 2 full screen.
April 27th, 2007 at 6:05 pmWhile I find it hard to believe I am sure somebody
here is willing to test it
https://garage.maemo.org/projects/maemo-quetoo/
https://garage.maemo.org/frs/download.php/935/README.txt
April 28th, 2007 at 8:17 amThe most obvious thing that shows that is fake is the fact that he has managed to play without ever touching the n800! =) Unless he has managed to incorporate a bluetooth mouse and keyboard, that means it was a fake. So sad, that looked like something to look forward to.
August 27th, 2007 at 2:39 pmIt sounds like mplayer running quake2.mpg…
N800 don’t have a strong graphical hardware to run 3D stuffs.
But I’m not a expertize, maybe it can be true.
September 12th, 2007 at 5:17 am